

local mt = ac.skill['月刃']
mt.temp = '弹射攻击'
mt.damage_loss = 0.3
mt.damage_count = 4



local mt = ac.skill['月之领主']
function mt:on_add()
    local hero = self.owner
    self:gc(hero:add('攻击伤害',self.data1))
    self:gc(hero:add('敏捷成长',self.data2))
end